Medical
Medical is a talent which allows players to support others (and themselves) in combat by restoring a percentage of their Health, or by reviving fainted players.
Gaining experience
Medical experience can be gained by using medical related skills before defeating a mob while in combat.
Experience in the Medical talent can also be gained by completing quests. Most quests award experience to all talents when completed.
Skills
While the focus of Medical abilities is on healing ponies, the Transfusion skill stands out for its high damage potential against creatures with high Health.
Icon | Name | TP | Energy | Effects |
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Transfusion | 500 | 35 | Hits a single target up to 20 m away. For every nearby player, damage the targeted mob for 3 % , restoring 50% of the dealt damage as as health to nearby players (up to 2). | |
Resuscitation | 500 | 80 | Revives a fainted player from up to 20 m away with 20% . This skill has a long cooldown of 3 min 20 s. | |
Triage | 500 | 65 | Restores an (adjacent) targeted player's health by 15% of the caster's maximum health. Repeatedly aiding the same player will gradually raise the amount healed per cast to 20% of the caster's maximum health. | |
Regenerative Aura | 20 | 30 | Conjures a healing circle with 5 m radius, restoring 1.25% to all players within for 10 s. The effect stacks with the player's own Health Regen. |
Specialization
Players can specialize in the Medical talent by completing the quest Nothing a Billion Bandages Can't Fix at the end of their Foal Story Arc.
Talent mastery
The maximum level that can be attained in Medical is 50.
Medical | |
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Abilities |
Talents | |
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Combat-related | |
Crafting | |
Harvesting | |
Unreleased |